Being one of only two titles we've seen two years running, this is one that has us cautiously excited. We saw a huge leap from last year's presentation in style, mechanics and graphics and Vampyr is looking set to deliver a unique gameplay experience. You will need to straddle lines of morality as you seek to heal a town afflicted by sickness and feral vampires while also making some tough sacrifices to strengthen your ability to save lives.
You fight your way through a Spanish Flu-riddled London in 1918 as Dr Johnathon Reed, trying your best to save lives and ultimately save the city from a slow death. However, you have recently been turned into a vampire with all of the urge to feed on humans that goes with it. Throughout the game you are forced to make tough decisions on whether to help the denizens of the city with their innumerate problems or whether to simply feed on them to add their strength to your own. With multiple endings available to work towards, your decisions on who to feed on and who to spare clearly hold a lot of weight.
The city itself is split into a number of districts with their own sets of residents as well as vampire hunters out for your blood and 'skals', a form of feral vampire, out for anyone's blood. With the sheer variety of different ways to progress and side-quest from area to area, there seems to be a huge amount of different routes to pursue and stories to work through. You are equipped up with a plethora of vampiric abilities and left to carve a path through the game, moving into the main storyline whenever it takes your fancy.
I'm cautiously optimistic about this one. There's a level of polish showing through and Dontnod have pretty solid pedigree with Remember Me & Life Is Strange under their belt. This game could either be fantastically fun or it could fall short on delivering in a number of key areas giving a really average performance. I'm really hoping for the former, but we'll get to find out in the Autumn of this year on your choice of PC, PS4 or Xbox One.
Media around vampires has been pretty weak for a while (I'm looking at you Twilight), but this could be the turning point we've been waiting for. Check below for a few words from one of their team as he delves more into some of the game mechanics.