Metal Gear Solid V: The Phantom Pain E3 Impressions

By Stewart Marsh on 29/04/2024 21:51 UTC

As E3 2014 exploded into full swing today after the press conferences yesterday you could imagine a lot of press want to get their hands on some of the big titles coming up for release.

Today we got an exclusive sneak peak at the upcoming Metal Gear Solid V: The Phantom Pain by Konami, featuring Horse defecation (We're not kidding). Watching a small thirty minute demonstration on PlayStation 4 at 1080p running at 60 frames per second, Metal Gear Solid has never looked so good.

As the demo got underway and you're introduced to a small cutscene with some small pieces of reference from Metal Gear Solid V: Ground Zeroes so anyone who's played it could put the pieces together and get an idea of what's going on Story wise as well as gameplay or graphics.

Its been nine year's since Metal Gear Solid V: Ground Zeroes, Big Boss is still getting use to his prosthetic arm this is particularly noticeable during the cutscene. As the cutscene ends and your drawn into the game seamlessly, it was a very nice smooth process however it was particularly noticeable to ourselves and other members of the press that the horse shortly defecated. Which brought a chuckle to the room. 

Pain pays a lot of attention to small details from Horse defecation to guard rotations of a camp, to the online PvP (Player Vs Player) of attacking other players bases. As you progress through Metal Gear Solid V: The Phantom Pain you will be able to recover materials, vehicles, soldiers and even local wildlife (Yes the sheep was recovered) to progress the strength of your base and military support. All manageable via the iDroid in-game, you will also be able to call for support such as intelligence gathering to help locate hidden paths, or call in an artillery strike.

From the thirty minute demonstration we watched, Konami has really out done itself this time with the diversity of how in-depth the open world to Metal Gear Solid V: The Phantom Pain offers, with dynamic weather providing elements of stealth to the local wildlife.